I am an indie programming living near Tokyo, Japan. Around November 2008 or so, I had the idea to try to make an iPhone game. I had some experience with web programming, some C++ and Java in school, and so on, but I took up Objective C and Open GL for the first time. About a month and half later, Petri was released on the iTunes store.
When I’m not programming, I am a graduate student at Sophia University, studying—not computers or engineering or anything—but the social sciences: history, politics, religion and all that.